By David Noonan, Will McDermott, Stephen Schubert
The essential handbook integrating war and battlefield action into D&D play. Heroes of Battle provides everything one needs to know to play a battle-oriented D&Dcampaign. Players can build military characters with new feats, spells, uses for traditional spells, and prestige classes. Information is given on tools specific to the battlefield, including siege engines, weapons, magic items, steeds, and other exotic mounts. Battlefield terrain aspects are discussed with plenty of illustrative maps and new rules. Specific types of battlefield encounters are discussed in detail, and the book provides specific detail on designing battlefields.
DAVID NOONAN is an RPG designer/developer at Wizards of the Coast, Inc. Recent credits include authoring Complete Divine and co-authoring Races of Stone and Unearthed Arcana. WILL McDERMOTT, former editor-in-chief of Duelist and Top Deck magazines, has written a number of articles for Dragon Magazine, but is known primarily for his fiction in the Magic: The Gathering universe, including the novels Judgment and The Moons of Mirrodin. STEPHEN SCHUBERT is a freelance writer whose previous credits include articles in Dragon Magazine